// ***************************************************************************************
// Copyright (c) 2023-2025 Peng Cheng Laboratory
// Copyright (c) 2023-2025 Institute of Computing Technology, Chinese Academy of Sciences
// Copyright (c) 2023-2025 Beijing Institute of Open Source Chip
//
// iEDA is licensed under Mulan PSL v2.
// You can use this software according to the terms and conditions of the Mulan PSL v2.
// You may obtain a copy of Mulan PSL v2 at:
// http://license.coscl.org.cn/MulanPSL2
//
// THIS SOFTWARE IS PROVIDED ON AN "AS IS" BASIS, WITHOUT WARRANTIES OF ANY KIND,
// EITHER EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO NON-INFRINGEMENT,
// MERCHANTABILITY OR FIT FOR A PARTICULAR PURPOSE.
//
// See the Mulan PSL v2 for more details.
// ***************************************************************************************
#include "LGInstance.hh"

namespace ipl {

LGInstance::LGInstance(std::string name)
    : _index(-1),
      _name(name),
      _master(nullptr),
      _orient(Orient::kNone),
      _state(LGINSTANCE_STATE::kNone),
      _belong_region(nullptr),
      _weight(1.0)
{
}

LGInstance::~LGInstance()
{
}

void LGInstance::updateCoordi(int32_t llx, int32_t lly)
{
  _shape = Rectangle<int32_t>(llx, lly, llx + _shape.get_width(), lly + _shape.get_height());
}

}  // namespace ipl
